Common questions for organizers and participants. Still stuck? Contact us and we'll help.
Add PlayCompete to your phone's home screen.
Yes, and there is nothing to download from an app store. Open sports.playcompete.net/app on your phone and add it to your home screen — it gets its own icon, opens full screen with no browser bar, and updates itself. It is the same account and the same data as the website.
On Android, open /app in Chrome and tap Install when it offers. On iPhone you have to use Safari: tap the Share button, scroll down, tap Add to Home Screen, then Add. Chrome on iPhone cannot install apps — that is an Apple restriction, not ours.
On a phone it is on your home screen. On a Mac, Chrome puts it in your Applications folder and Launchpad, not on the desktop. On Windows it is in the Start menu. You can also see everything installed at chrome://apps.
Whatever you are. A player sees their teams, schedule, and the In/Maybe/Out buttons for each game, plus their registrations and payments. Someone running a league or tournament sees quick scores, the field board, the player directory and officiants for what they run. If you are both, you see both.
Race day does — check-in, volunteer check-in and timing all keep working with no bars, and sync when you get signal back. League and tournament pages need a connection.
No. Everything works in a normal browser exactly as before. Installing just makes it faster to get to and keeps it out of your tabs.
Open sports.playcompete.net/app → Android: tap Install. iPhone: Share → Add to Home Screen.
Open sports.playcompete.net/pwa-check.html — it lists every condition and which one is failing.
Races use a small per-registration fee. A tournament costs $4 for each team of capacity you buy, with no base fee — so 5 teams is $20 and 20 teams is $80. A league season uses a one-time plan by size. There are no monthly charges. See the Pricing pages for details.
That is gone. Tournaments are now priced per team only, which is a large saving for a small tournament — five teams used to cost $100 and now costs $20. Tournaments already activated under the old base fee keep the capacity they paid for.
For league dues and tournament entry payments, the processing fee is 3.9% + $1.00 per transaction. You choose whether to absorb it or pass it to participants. Free ($0) registrations never incur a fee.
You get paid via your Stripe Connect account, which you set up when you turn on payments.
Transactions are posted as you receive them, so there's no need to wait weeks for payment.
Yes, that is entirely up to you, and you can pre-set the amounts based on your race policies.
Yes, one login manages everything you run, with per-entity team and volunteer roles for your staff.
Use the top menu, everything you run is under one login.
On the login page choose "Forgot password" and follow the emailed link.
Payments are processed securely through Stripe, and we follow standard practices to protect your data. See our Privacy Policy for details.
Use the Contact page to reach us, we're happy to help organizers and participants alike.
Please do! We love to hear ideas, and if it makes sense, we may just incorporate them.
Open the Help menu → Contact, or use the Contact link in the footer.